Reach Fence standing > 4.0
Manual tick — flip this when your in-game Fence standing actually crosses 4.0 (the Fence trader screen shows the live number).
- Map
- All maps
- Loc
- Fence
Switching game modes (PvP ↔ PvE) or running practice/training raids during the grind can introduce inconsistencies. Stay on one mode for the wipe.
Fence rep is the slowest-moving Savior gate. Start grinding it day one of the wipe — you cannot rush it at the end. The site can't read your in-game rep, so check the live number on Fence's trader screen and tick this step manually when you cross 4.0.
Fastest farms (combine all four):
1. Co-op extracts — single best source. Roughly +0.5 rep the first time you use one with diminishing returns after. The big ones: Friendship Bridge (Woods), Scav Lands (Reserve), and the Streets co-op extract spots (community guides cover the specific positions where AI Scavs reliably path to the extract zone if you use the friendly Scav voice command).
2. Vehicle extracts — second tier. +0.15 to +0.25 the first time you use one per map, diminishing thereafter. They exist on every map: Power Station V-Ex (Interchange), Bridge V-Ex (Woods), Road to Military Base (Lighthouse), Road to North (Shoreline), Dorms V-Ex (Customs), Primorsky Avenue Taxi (Streets), Police Cordon (Ground Zero). Cycle through all maps once for ~+1.0 rep total.
3. Surviving Scav extracts — +0.01 to +0.02 per surviving Scav extract. Slow but compounds. Run Scav on cooldown.
4. FIR hand-ins — turn in Found-In-Raid items via Fence's hand-in list when offered. Modest per-item rep but free passive progress.
Critical rule: never kill Scavs as a PMC. Every PMC-on-Scav kill drops Fence rep hard, and a single panicked headshot can undo an evening of farming. Identify before you shoot — even Player Scavs read as Scavs to the Fence-rep system. Scav-on-Scav is fine; PMC-on-Scav is not.