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Personal modifiers — full list, budget math, builds

33 personal modifiers: 19 positive (74 points if you took everything) and 14 negative (50 points available). Negatives fund positives; the build must balance at zero or above and is locked all season. Full list with point values and practical pros/cons below.

Map
Main menu
Loc
Seasonal character creation — modifier picker
Warning

Modifier picks are locked for the entire ~6-month season. The 12-point spends (Kappa Protocol, Average) and the +10 negatives (No Flea Market, Incompetent) define your whole season — do not take them casually.

Tip

Positive modifiers (19 — cost in points):

  • 1pt — Street Tax (Scavs pay you weekly protection money) · Lucky (unspecified good-luck events)
  • 2pt — Juice Time (juice = 60s painkiller) · The Tarkov Shooter (bolt-action skill +100%, starts lv25) · Diet (provisions 50% less consumption) · Thrombophilia (-25% bleed chance) · Hypodipsia (hydration 20% slower) · Polyphagia (energy 20% slower) · Sailor's Nostalgia (canned fish = +2 health regen 30s)
  • 3pt — Marathon Runner (stamina 20% slower drain) · Sturdy Bones (-25% fractures, -20% fall damage) · Sprinter (+5% run speed)
  • 5pt — Bushborne (75% less vegetation noise) · Hercules (Strength + Endurance start lv15) · Youth (energy 20% slower + 10 stamina) · Safecracker (mech keys 25% chance no durability loss) · Prodigy (+30% skill XP)
  • 12pt — Average (ALL skills fixed at 25, no leveling except Crafting) · Kappa Protocol (instant Secure container Kappa)
Negative modifiers (14 — points granted):
  • +1 — Dr. Jekyll (Fresh Wound status permanent for the raid) · Third Leg (-1% move speed, Therapist 5% cheaper) · Unlucky (unspecified bad-luck events)
  • +2 — Hemophilia (+25% bleed chance) · Well That Hurt! (medkits use 25% more resource) · Polydipsia (hydration 15% faster) · Chronic Fatigue Syndrome (energy 20% faster) · Personality Vacuum (Charisma frozen, trader prices +20%)
  • +3 — Osteoporosis (+25% fractures, +20% fall damage) · Allergic (3 random provisions/meds blocked)
  • +5 — Exhaustion (stamina recovers 20% slower, -10 stamina)
  • +6 — Broken Secure Container (container limited to cash/keys/dogtags/special/containers/documents)
  • +10 — Incompetent (skills 25% slower, capped 30 except Crafting) · No Flea Market (Flea disabled all season)
Build thinking [community]: the default meta is cheap negatives (Third Leg + Polydipsia + CFS + Hemophilia ≈ 7pts) funding Prodigy — the +30% skill XP compounds over six months and beats every flashier pick. Personality Vacuum's +20% trader prices is brutal under the mandatory Armor Shortage (you'll live at traders); avoid pairing them. No Flea Market's +10 looks juicy but stacks with Armor Shortage into a genuinely constrained economy — for experienced players only. [Sources: tarkovkit.com full modifier table, boostmatch modifier guide, tier consensus from immortalboost + skycoach + escorenews]

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